A haggling game UI mockup for a mobile game concept that was never fully developed. I've always liked this concept and UI and wish we'd gotten a chance to flesh it out.
All of the UI elements and the interaction flow were designed and made by me using Figma.
The 3D shop assets (wall, floor, ceiling, display cases, shelves) were made by me using Modo. Character assets are from Mixamo.com. The other 3D assets are from asset packs purchased from the Unity Asset Store. The 3D images were captured in Unity. The materials and shaders of all assets were adjusted to create a cohesive look.
Client work, I make no claims of ownership.