3D product scan, cleaned up and rendered
This is a render of the final result, meant for use in an online catalog.

Based on 3D Scan.
Retoped and UV unwrapped in Modo.
Textured using Substance Designer.
Rendered in Modo.

This is a render of the final result, meant for use in an online catalog.

Based on 3D Scan.
Retoped and UV unwrapped in Modo.
Textured using Substance Designer.
Rendered in Modo.

The original 3D scan that I received.

Screen capture in Modo.

The original 3D scan that I received.

Screen capture in Modo.

Here I've more or less lined up the original scan with my retoped geometry. The angle is slightly different, but it makes the point.

Retopologized using Modo.

Here I've more or less lined up the original scan with my retoped geometry. The angle is slightly different, but it makes the point.

Retopologized using Modo.

3D product scan, cleaned up and rendered

I was assigned to clean up and render a 3D scan of an outdoor ceiling fan motor. The raw scan had to be scaled and retopologized in Modo. I created basic materials in Substance Designer. I kept the roughness to a minimum since this was intended for use in a product catalog.

Retoped and UV mapped in Modo.
Textured in Substance Designer.
Rendered in Modo.

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