This is a simple utility node that allows you to tile multiple texture maps simultaneously. It greatly simplifies the process by keeping all of the maps in sync with each other and keeps the graph a bit cleaner.
Exposed Options
Tiling amount
Precision
Show/Hide Channels
Included Files
JDC-Material_Tile.sbs
JDC-Material_Tile.sbsar
Standard Use License
$1
License: Standard License
Stock Assets
For personal use and one commercial project (up to 2,000 sales or 20,000 views).