An unlit mana potion bottle that incorporates a couple of tricks I’ve been meaning to try out. This is posted here as an example to my 3d modeling class.
The only transparency used is for the label. Instead, this model takes advantage of the fact that only the front side of the polygons are rendered. The outer glass, inner glass, and potion meshes are essentially turned inside out so that you are looking at the inside surface of the mesh rather than the outside surface. This only works because it is rendered unlit, shadows would ruin the effect.
Modeled in Maya 2018.
Texture created using Photoshop.
Font is “Stronghold Deco” by Blambot Fonts.