A very simple, low poly steampunk-style top hat.
Modeled in Modo.
Steampunk Hat presented in realtime 3D.
Material breakdown: Wireframe, Base Color (albedo), Specular.
This was made as part of a decorative add-on pack for a cartoony tank combat game.
I did not model the tank, though I did optimize the mesh and texture it.
A very low polygon, flat-shaded Steampunk style hat intended for a mobile game. The only texture used is a 64x64 diffuse map that contains all colors used by assets in the game. The hat is only about 900 polygons (tris).
Modeled, and UVed in Modo