Utility Mech
Utility Mech - Capture from Marmoset Toolbag 2

Utility Mech - Capture from Marmoset Toolbag 2

Utility Mech - Realtime 3D

Original final renders.

Original final renders.

Concept art and unfinished wire frames.

Concept art and unfinished wire frames.

Utility Mech

A well used and abused municipal communications mech. The concept is that the head houses wireless communication gear. It walks itself to where it is needed and the head raises to achieve better connectivity.

This is one of my first completed models while I was first learning to model in school (2012, six years ago!). I’m still fairly proud of this, despite the fact that I’ve come a long way since then. If nothing else, it cemented my love of hard surface modeling and texturing.

Modeled in Maya and Modo.
Textured with Photoshop and nDo1.
Based on concept art by Izmojuki: http://www.izmojuki.com/

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