3D modeler/texture artist with 6+ years of experience creating hard surface assets and environments. Has built a reputation for tackling any challenge, and always striving for higher quality and efficiency. Approaches work with creativity and curiosity, excels at documentation, continuous iteration, and pipeline improvement.
A problem I have not faced before is an opportunity to learn something new. I function well on my own, or as part of a collaborative team. I have experience working remotely and am willing to relocate for the right opportunity.