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		<loc>https://jeremiahclark.com</loc>
		<lastmod>2026-05-01</lastmod>
		<changefreq>daily</changefreq>
		<priority>1.0</priority>
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			<image:loc>https://jeremiahclark.com/assets/images/image02.jpg</image:loc>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery03/e43c7267.jpg</image:loc>
			<image:title>2D &amp; Vector Art</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery03/e5d1c243.jpg</image:loc>
			<image:title>Game Art, UI, Design</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery03/52b7a98c.jpg</image:loc>
			<image:title>3D Art</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/image01.jpg</image:loc>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery01/8da47af0.jpg</image:loc>
			<image:title>&quot;Flexi-Ban&quot; Board</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery05/f86f9b59.png</image:loc>
			<image:title>The Beast of Gévaudan is the historical name associated with an unidentified man-eating animal (or animals) that terrorized the former province of Gévaudan, in France, between 1764 and 1767.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery05/008c59c1.png</image:loc>
			<image:title>The Flatwoods monster (aka the Braxton County monster, or Braxie) in West Virginia folklore is an entity reportedly sighted in Flatwoods, West Virginia, on September 12, 1952, following a UFO sighting.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery05/831c7f3c.png</image:loc>
			<image:title>In the folklore of Southern New Jersey and Philadelphia, the Jersey Devil (a.k.a. the Leeds Devil) is a legendary creature said to inhabit the Pine Barrens. Possesses cloven hooves, a horse-like head, and bat-like wings.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery05/91faeb32.png</image:loc>
			<image:title>Belief in the loup-garou (a variety of werewolf present in Canada, the Upper and Lower Peninsulas of Michigan, and upstate New York) originates in French folklore, influenced by Native American stories of the Wendigo.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery05/d8145e83.png</image:loc>
			<image:title>In Ohio folklore, the Loveland Frogman (also known as the Loveland Frog or Loveland Lizard) is a legendary humanoid frog described as standing roughly 4 feet (1.2 m) tall, allegedly spotted in Loveland, Ohio.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery05/1f89cbb9.png</image:loc>
			<image:title>In West Virginia folklore, the Mothman is a humanoid creature reportedly seen in the Point Pleasant area from November 15, 1966, to December 15, 1967. It is often sighted concurrent with UFO activity.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery05/6cf57b00.png</image:loc>
			<image:title>The Loch Ness Monster, affectionately known as Nessie, is a creature in Scottish folklore that is said to inhabit Loch Ness in the Scottish Highlands. It is often reported to resemble a plesiosaur.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery05/2d9a3c7a.png</image:loc>
			<image:title>Spring-heeled Jack is an entity in English folklore of the Victorian era. The first claimed sighting of Spring-heeled Jack was in 1837. Later sightings were reported across the United Kingdom, and he became the anti-hero of popular dime novels.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery05/4c14c96c.png</image:loc>
			<image:title>Wendigo is a mythological creature or evil spirit originating in the folklore of Plains and Great Lakes Natives, as well as some First Nations. (Note: The image of an antlered skeleton is a product of pop culture, not folklore; it&#039;s just too good)</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery02/ee0ee4ec.png</image:loc>
			<image:title>Logo commissioned for an online craft store. Created in Affinity Designer.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery02/5f24e6e6.jpg</image:loc>
			<image:title>Anomalous Lok</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery02/bf8ac1a1.png</image:loc>
			<image:title>Anomalous Lot</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery06/d7d77b93.jpg</image:loc>
			<image:title>Cut Paper Water Treatment</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery06/0ed89ed8.jpg</image:loc>
			<image:title>Elmore &quot;Whole Hog&quot; Hawkins, a commissioned food truck mascot. Vector art done entirely in Affinity Designer.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery12/d06ba3ef.jpg</image:loc>
			<image:title>Proof-of-concept render test of a dynamic and detailed texture for marketing use (too heavy for in-game). Texture created in Substance Designer. UVed and rendered in Modo.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery12/00ba0e6a.jpg</image:loc>
			<image:title>The &quot;dome&quot; tank model with the &quot;New Sheriff in Town&quot; asset pack. Mesh reduced using Modo. Texture created in Substance Designer. UVed and rendered in Modo.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery12/af1c4ad2.jpg</image:loc>
			<image:title>The &quot;slim&quot; tank model, with the &quot;One-Percent&quot; asset pack. Mesh reduced using Modo. Texture created in Substance Designer. UVed and rendered in Modo.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery11/345a8b99.jpg</image:loc>
			<image:title>A fully realized interface package for a fantasy archery game. It was never released, but the parts and pieces were complete and usable. Everything shown is original.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery11/ec159fff.jpg</image:loc>
			<image:title>A storyboard for a proposed pawn shop haggling game. UI mockup made using Figma. Game images captured in Unity.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery11/a7653a41.jpg</image:loc>
			<image:title>Untitled</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery11/fa45682a.jpg</image:loc>
			<image:title>Untitled</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery08/9a5151aa.jpg</image:loc>
			<image:title>&quot;Werewolf Rampage&quot; game concept image. Original designs.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery08/2356da35.jpg</image:loc>
			<image:title>&quot;Werewolf Rampage&quot; characters - Original designs. Characters are fully articulated for puppet-style animation.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery04/d49769c9.png</image:loc>
			<image:title>Open</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery04/8895e538.png</image:loc>
			<image:title>Closed</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery04/c86fc080.png</image:loc>
			<image:title>Cap</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery04/bdfd1aed.jpg</image:loc>
			<image:title>Adjustable Wear Level</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery10/0d94f99b.jpg</image:loc>
			<image:title>A light, satin-finished wood grain material. Mesh from Substance Share. Rendered in IRay.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery10/f5007daa.jpg</image:loc>
			<image:title>Old plaster wall with layers of rough whitewash. Mesh from Substance Share. Rendered in IRay.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery10/37108989.jpg</image:loc>
			<image:title>Weathered metal with heavily damaged gold gilding. Mesh from Substance Share. Rendered in IRay.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery10/66c6436e.jpg</image:loc>
			<image:title>Black Weathered Metal - I&#039;ve found creating believable weathered metal especially challenging. I&#039;m happy with this one. Mesh from Substance Share. Rendered in IRay.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery10/a8dcab72.jpg</image:loc>
			<image:title>Fully procedural, stylized stone wall substance. Default options setup. Rendered using Marmoset Toolbag 3</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery10/0fcb6175.jpg</image:loc>
			<image:title>The material includes dynamic crack and wear options controlled by sliders. Rendered using Marmoset Toolbag 3.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery09/14f1a698.jpg</image:loc>
			<image:title>&quot;La petite Dame de Fer&quot;
Constructed in Unity from asset store assets, with many replaced and tweaked shaders. Post-processing was done in Affinity Photo.</image:title>
		</image:image>
		<image:image>
			<image:loc>https://jeremiahclark.com/assets/images/gallery09/4d9a19c1.jpg</image:loc>
			<image:title>Commissioned server room graphic. Modeled, textured, and rendered in Modo.</image:title>
		</image:image>
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