Jeremiah Clark.com

Basic taunt animation.

This is not my model or rig.

Basic slapping animation. Specifically a “girly” slap, thus the limp wrist and turned face at the beginning.

This is not my model or rig.

Basic pushing animation.

This is not my model or rig.

Basic punching animation.

This is not my model or rig.

Basic battle cry animation.

This is not my model or rig.

Basic idle animation. I decided to treat this guy as if he’s in a Double Dragon style brawler, thus the ready to rumble posture (works best if you loop it, it’s really short otherwise).

This is not my model or rig.

More dynamic poses.

Creature walking, take 3. I’m pretty sure this is my final revision. It’s not perfect, there are a few hitches in there that for the life of me I haven’t been able to squash, but it’s really close to what I saw in my head.

I should note that I’ve changed the editing for the three camera setup. Rather than trying to get fancy with it, I’m just putting the loops in one after another. Far less distracting that way, hopefully.

Creature running, take 3. I’m pretty sure this is my final revision. It’s not perfect, there are a few hitches in there that for the life of me I haven’t been able to squash, but it’s really close to what I saw in my head.

More dynamic poses created to mimic photos found online. I’m also including the first set with the reference photos inset, for the sake of completeness.

(not my model or rig, it’s one we were given for class)