Another capture of the high and low poly bot models, both with and without the wire frame. Also a larger render of the high poly (with a little bit of Photoshop to fix the extra shadows caused by some floating geometry.
The concept art is credited to Junji Okubo, who often works under the name Izmojuki. He’s done work for dozens of games and movies. His web site is here.
I wish I could have credited him sooner, but didn’t have enough information to go on until now. If I’ve mis-credited this please let me know and I’ll correct it.
UPDATE 2012-02-19: Corrected the concept artist credit.
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